Background Notes
- Traveling down river with a merchant ship
- Box let’s us send messages once per day
- Heading to Crucible
- Seeking training/aide/help
Session Notes
- Background
- Boat Crewed by Knox
- Hired as Guards
- Got a big fish
- Reports of bandits
- Awaken to a halted boat
- Knox is yelling at someone off the side
- Boat is blocked by some being
- Tree with a sphynx on top
- Riddle for the group
- Riddle 1
- What always runs but never walks
- Often murmers never talks
- Has a bed but never sleeps
- Has a mouth but never eats
- Riddle 2
- What does man love more than life
- Fear more than death or mortal strife
- Poor ___ and rich require
- Miser’s spend and spendthrifts save
- Riddle 3
- Invented it doesn’t want it
- bought doesn’t need it
- needs it doesn’t know it
- Background about the route
- Bandits
- Weird stuff in the forest
- Well traveled route
- During Watch
- Lorian and Thranely notice some orange glowing firefly things
- Midafternoon of the fourth day of travel
- Abrupt halt that shakes the ship
- Knox is swearing
- Large strange on the side of the river
- Half armored
- Your money or life let’s go
- We win the bandit encounter
- Lorian snipes 3 of these fools
- Forber Eldritch blasts the leader
- Earn Knox’s trust
- At a trading post after bandit fight
- Rumors in the town
- An inn suddenly shifted sides of the river
- Word of some hags up river
- Downriver to stay at an Inn
- The Inn is called the ship
- Giant full sized galleon crossing the entire river
- Hollowed under for boats to pass through
- Drunken encounters on ship
- After a couple of days arrive at the lake
- We pull over to one side to wait
- After waiting, short elf arrives (Volaris)
- Has large wooden discs
- Knox buys a 3-day pass
- Pull up to Ingrahm
- On the shore
- Lots of ports
- Trading town
- We have 24 hours to ourselves
- A sheep comes up to us with a scroll
- Spell scroll of speak with animals
- Forber casts spell and it works on all of us
- Two cloaked figures and some wolves